Role:
Graphic Production Artist (On-site at Apple via Hogarth Worldwide)

What I Did:
Updated product images and UI elements using Photoshop, ensuring pixel-perfect visuals across multiple device assets.
Optimized production workflows and localization readiness via layers, slices, and smart objects — making global asset updates faster and more efficient.
Managed version control of web and UI graphics: tracked, reviewed, and checked in assets to ensure consistency across releases.
Collaborated with producers, developers, and overseas teams to coordinate asset localization and delivery, ensuring correct language and regional compliance.
Incorporated accessibility standards (WCAG) into design and export workflows to meet Apple’s inclusivity guidelines.
Impact & Value
Ensured Apple’s UI and marketing assets remain visually consistent across devices and locales — reducing design debt and localization errors.
Created a scalable asset pipeline, streamlining production for global releases.
Helped maintain accessibility compliance across UI graphics, contributing to inclusive design standards.

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